✨ quantumdot productions ✨
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Welcome to the home of quantumdot, also known as Mikey Zee! I'm a graphic designer, layout artist, game designer, and broadcaster.

​Below, you'll find a sample of my work, projects, and things I've been responsible for.


My Work
Logos, Graphic Design, & Layout
Link to REDACTED
Link to REDACTED
More on Battle of the Atom Logo
More On Battle of the Atom Logo
Link to plot ARMOR
Link to plot ARMOR
More On The Young Ones Rebranding
More on The Young Ones Rebranding
More On The Guide to X-Ceptional Baking Kickstarter
More On The Guide to X-Ceptional Baking Kickstarter

// REDACTED //
(cover art, text layout, associated graphics)

Battle of the Atom Podcast
(logo: lockup & brandmark)

plot ARMOR

(cover art)

The Young Ones Rebranding
(logo, social, website design)

The Guide to X-Ceptional Baking
(motion graphics, logo, print layout, assorted Kickstarter graphics)


Tabletop Roleplaying Games & Adventures
Link to REDACTED
Link to REDACTED
Link to Cut To The Chase Kickstarter
Link to Cut To The Chase Kickstarter
No Place Like Home
More On No Place Like Home
crash course: a micro-rpg about aliens & feelings
Link to crash course
The Plague at Oakburrow
Link to The Plague at Oakburrow

[ status: released ]
​
// REDACTED //, a single-player journaling TTRPG about an AGENT on a deadly MISSION, based on the game plot ARMOR.

Your AGENT will get what they want and damn the consequences. They'll repress things in order to complete the MISSION. After all, consequences don’t matter if you’re dead.

​[ status: released ]
​
Cut to the Chase, a short roleplaying game for two people, for which I wrote a scenario.

​One player, the prey, is on the run and desperate with few resources but they have a lead and their wits. The other, the hunter, is fast and well prepared but is it enough to catch the prey in time?

[ status: early access ]
​
No Place Like Home, a Forged in the Dark game exploring relationships, small community, secrets, and how those manifest in a world that’s a little weirder perhaps than the one we live in.

[ status: playtest alpha ]
​

crash course, a micro-rpg about aliens & feelings for 2 players. One player is the Alien, and the other player is the Earth Person. The two go through life, one trying to fulfill a purpose, and the other trying to understand.

[ status: released, free ]

The Plague at Oakburrow, a hack of Austin Walker's Friends at the Table murder mystery design. D&D 5e and Dungeon World-compatible.


Livestream Design & Production
More On Waypoint Presents: Save Point
More On Waypoint Presents: Save Point
More On Nonbinary TTRPG Month
More On Nonbinary TTRPG Month
See Better Stars in Action
See Better Stars in Action

Waypoint Presents - Save Point

DESIGN: Responsible for Twitch stream overlay, break, and transition screens for the community stream portion.

PRODUCTION: Stream set-up and troubleshooting, production of my segment, and coordination of the grand finale segment.

Nonbinary TTRPG Month

DESIGN: Responsible for overlay templates for the participating TTRPG Twitch streams, as well as additional logo work.

PRODUCTION: GMed & produced playtest of my own game, No Place Like Home.

Better Stars: Free the Love From Our Hearts
DESIGN: Responsible for overlay and break screens, the logo seen above, and stream production.
​

PRODUCTION: This was a TTRPG playtest I GMed of Girl by Moonlight.


Other Projects
Match Club podcast
Link to Match Club
BEST FRIEND; a NeoCab review on Medium
Link to story
The Young Ones Podcast
Link to The Young Ones
Neural Network NPCs
Link to Neural Network NPCs

Match Club, a podcast and blog from fight to feud and back again.

BEST FRIEND; a NeoCab review.
A review that's also a personal story.

The Young Ones, a podcast about teen superheroes, comics, and why we love them.

Neural Network NPCs, data and settings I used to generate Friends at the Table style NPC names using a recursive neural network.


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  • home
  • contact
  • other places to find me
    • patreon
    • twitch
    • blog